Pusher

Pusher blog

Comments and chatter from the Pusher team.

Filtrand is an application we built to demonstrate how to use our new webhooks feature.

WebHooks are a fantastically simple and elegant way for servers to send each other notifications of events, and we've decided to use them to open up internal Pusher events for you to consume.

We are excited to announce a new JS version that includes a number of changes. These are outlined in a bit more detail below.

We update the Pusher JavaScript client library fairly frequently, but in this update we're making a few public API changes. These include: a change to the subscription error event name, the addition of a subscription succeeded event and a return value for the pusher.trigger method. So we though it warranted a blog post.

We're excited about attending the Mozilla Festival from Friday 4th to Sunday 6th of November and I thought it was worth writing something which might give attendees a better idea about how Pusher could be used in a few of the design challenges. Pusher can be used for realtime multiplayer HTML5 Games, notifications, collaboration, social media integration, realtime data display and visualisation; all of which add an extra level of engagement to the user experience. But solid examples tend to really help. So, here are a few ideas that I could come up with and hopefully they'll plant a few seeds for greater ideas.