DeathtoStock_Creative Community3

Let’s say you’re working remote, but – alas – alone and out of the loop, you want to see who’s in the office right now. Maybe a storm has hit your project, or maybe you just want to see the kind faces of friends who now seem very, very far away. “Who’s in the office?”, […]


This is a guest post by Charlie Walter. We noticed Charlie was creating an awesome multiplayer game using Pusher and couldn’t resist getting him to share what he’s learnt building it. Enjoy! In his own words… I am a web app developer specialising in JavaScript/Coffeescript and other front end languages and frameworks. I have a […]

Pusher at Royal Hackathon

As we mentioned in our post announcing the official pusher-angular library we were at ngEurope last week. For those of you who don’t know, ngEurope was the first conference in Europe dedicated to AngularJS. There was a stellar lineup of speakers and the event was setup with a single stream of talks for all attendees. […]

ISS Shot

It’s my first week at Pusher and, intrigued by Pusher’s realtime Reddit feed, I wanted to have a go at making my first Websockets API. Being a huge fan of AngularJS, I also wanted to see for myself how simple it is to make the framework realtime with Pusher’s new Angular library. NASA, with space […]

Over the last year or so there have been a few of us at Pusher HQ who have decided to give AngularJS a go. After some initial teething problems we have gone to grow pretty fond of it. Around the same time that we started playing around with AngularJS there were some Pusher-Angular integrations that […]


Last week we braved the elements and made our way up to Birmingham for the Canvas conference 2014. Canvas has grown to become one of the leading design, technology and business events over the years, something that we were proud to sponsor. It was great to see how far it has come since we first […]

At Pusher we take pride in shielding our users from the complexity of operating realtime infrastructure at scale. This has led us to invest considerable time and engineering effort in support for a very long tail of client browser technologies. Until recently, we officially supported the full realtime experience for IE6. However in light of […]