pokemon

This is a guest post from our friend Marcus Noble. Last Saturday saw @JSOxford‘s second Summer of Hacks 2016 event take place. Game Dev Day gave everyone a chance to have fun throwing together games and virtual reality experiences using web technologies. Loads of awesome things were built (which you can see here) including Marcus’s […]

event_video_ASYNCJS_may

In this talk, Jess Bowden introduces the area of NLP (Natural Language Processing) and a basic introduction of its principles. She uses Python and some of its fundamental NLP packages, such as NLTK, to illustrate examples and topics, demonstrating how to get started with processing and analysing Natural Languages. She also looks at what NLP […]

event_video_ASYNCJS

In this talk Glenn Jones – designer, coder and co-founder of Madgex – presents a number of experiments on the crossovers of remote and client built user experiences. The aim, to find the edges of what features can be commonly provided across these two environments. This talk was filmed at Asyncjs London June [00:00:06] Today […]

event_video_jsmonthly2

In this talk Dan Stocker introduces the GiantJS framework – a collection of 18 isomorphic modules with the purpose of giving developers a single, coherent set of tools that serve as a solid foundation to a wide variety of apps – from real time collaboration to games. This talk was part of the JS Monthly […]

event_video_jsmonthly1

In this talk, Eyal Arubas discusses how his dissatisfaction with the image processing capabilities of Node.js drove him to develop his own solution to a common problem. He shows us how he went about building such a library, the challenges he faced and why the alternatives just don’t quite cut it. This talk was part […]

angular2

In May, Angular 2 released rc.1 and it brought quite a number of changes, mainly package renaming and some moving around. To get a sense of the framework with the official release candidate, we’re going to build a realtime Angular 2 app that lets you search Twitter for realtime updates. This blog post is an […]

larvel5

This is a guest blog post written by Remo Blaser. I’m Remo, a passionate Web-developer working for a small agency called WeLoveYou in Switzerland. Using Laravel and new technologies is my daily business and I love to talk about all these stuff either on my blog, on Twitter or any other site which lets me […]

event_video_jslondon1

Cycle.js is a fully-fledged declarative JS framework that builds apps as pure functions. In this talk, Fernando Macias Pereznieto introduces us to the good, the bad, and the beautiful of using Cycle.js, whether you are a complete beginner or an experienced JS ninja. This talk was filmed at JS Monthly London (May event). [00:00:10] Welcome, […]

js_oxford_MAY2

Using the paradigm of Cathedrals vs Bazaars, in this talk Adam Leskis focuses on the current state of language learning applications and how they tackle the problem by creating a few complex things (Ferraris) when a focus on creating lots of simple combinable things (Ladas) might be better. This talk was part of JSOxford (May […]

js_oxford_MAY1

We all have strong opinions on CSS, whether good or bad. CSS can be really helpful, but if you don’t think about how it works before writing selectors, you can seriously harm the performance of your page. In this talk, Joe Reeve introduces us to browser implementations of CSS selectors and what that means for […]

fel_april

There are limits on our ability to learn and process information. Overloading ourselves with information can impact productivity by causing psychological and physiological stress. In this talk, Jo Pearce relates some findings from the world of cognitive psychology that can help us understand how, as developers, we might be overloading ourselves. This talk was part […]

tigger_batch_events

Pusher is built to handle scale — every month we deliver 160 billion messages to 6.5 billion devices. Developers use Pusher to build scalable apps with millions of users, so they need to be able to push different events at the same time. We wanted to make this easy, so you can now publish a […]