This blog post was written under the Pusher Guest Writer program.

A popular feature of chat applications is the ‘who’s typing’ feature, which displays the name or username of who is currently typing. In this tutorial, we will walk through how to build a ‘who’s typing’ feature in a chat application using Pusher with Javascript.

Here’s how the final application will look:

This tutorial assumes basic prior knowledge of Node.js, jQuery, and Javascript in general. We will focus on the implementation of the ‘who’s typing’ feature of the application.

The complete code for this tutorial can be found on Github here. Instructions for setup are also provided in the README file of the repo.

Now, let’s dive into how we built the ‘who’s typing’ feature in the chat application.

Setup a Pusher Account

We will be using Pusher for the real-time features of this chat application. To create a Pusher account go to When you first log in, a pop-up dialogue appears as shown below:

If you already have an account, log in to the dashboard and click on the Create new app button in the Your apps to the left. Select VanillaJS for the front-end tech and Node.js for the backend tech. (Don’t worry, the tech stack you select doesn’t matter as you can always change it later. Its purpose is to generate starter code that you can use to start communicating with Pusher)

After creating the application, go to the App Keys tab and copy your App ID, Key, and Secret credentials. We will use them later in the tutorial.

Setup the Node.js Server

Now that you have your Pusher Keys, let’s get to building the real-time chat application.

First, generate a Node.js application using this command:

npm init -y

Next, install Express, Pusher and some other dependencies the server will be needing:

npm install --save body-parser ejs express pusher

When done, the dependency section of your package.json file should look like this:

"dependencies": {
    "body-parser": "^1.16.0",
    "ejs": "^2.5.5",
    "express": "^4.14.1",
    "pusher": "^1.5.1"

To serve our application we need to do three things:

  1. Set up Express and Pusher.
  2. Create routes to serve our application pages and listen for web requests.
  3. Start the Express server.

1. Setup Express and Pusher

Inside the server.js file, we initialize Express and Pusher like this:

const express = require('express');
const bodyParser = require('body-parser');
const ejs = require('ejs');
const path = require('path');
const Pusher = require('pusher');

const app = express();

//Initialize Pusher
const pusherConfig = {
  encrypted: true
const pusher = new Pusher(pusherConfig);

Remember to replace the parameters in the pusherConfig object with the Pusher credentials you copied earlier from the Pusher dashboard.

2. Create routes to serve our application

Setup Express to serve our static files from the public folder and to load our HTML views from the views :

app.use(express.static(path.join(__dirname, 'public')));

app.set('views', path.join(__dirname, 'views'));
app.set('view engine', 'ejs');

app.get('/', function(req, res) {
  res.render('index', {
    //pass pusher key to index.ejs for pusher client
    pusherKey: pusherConfig.key

Next, we create a route that uses Pusher to broadcast a user_typing event.

const chatChannel = 'anonymous_chat';
const userIsTypingEvent = 'user_typing';'/userTyping', function(req, res) {
  const username = req.body.username;
  pusher.trigger(chatChannel, userIsTypingEvent, {username: username});

This route broadcasts the request’s username to everyone subscribed to the channel.

3. Start the Express Server

Then start the Express server to listen on the app port 3000.

app.listen(3000, function () {
  console.log('Node server running on port 3000');

Now we have the application server set up. Next, we develop the chat application’s user interface and functionalities.

Set up the Chat Application Web Page

The HTML for the chat application is in the views/index.ejs file. First, we load jQuery, bootstrap and our custom style and Javascript:

  <meta charset="utf-8">
  <meta name="viewport" content="width=device-width, initial-scale=1">
  <title>Who is typing functionality with Pusher</title>

  <link rel="stylesheet" href="" integrity="sha384-BVYiiSIFeK1dGmJRAkycuHAHRg32OmUcww7on3RYdg4Va+PmSTsz/K68vbdEjh4u" crossorigin="anonymous">
  <link href=',300,400,600,700,900,200italic,300italic,400italic,600italic,700italic,900italic' rel='stylesheet' type='text/css'>
  <link rel="stylesheet" href="/css/style.css">

  <script src=""></script>
  <script src="" integrity="sha384-Tc5IQib027qvyjSMfHjOMaLkfuWVxZxUPnCJA7l2mCWNIpG9mGCD8wGNIcPD7Txa" crossorigin="anonymous"></script>
  <script src=""></script>
  <script src=""></script>
  <script type="text/javascript" src="/js/app.js"></script>


There are three sections in the application’s user interface:

  1. Top Menu: This contains the application title and a section to show who is currently typing.
  2. Messages: This contains a list of all messages sent and received.
  3. Input: This contains the text field to input messages and also contains the send button.

And here is the HTML body for it:

<div class="chat_window"> <div class="top_menu"> <div class="is_typing"> <em id="user-is-typing"></em> </div> <div class="title">Anonymous Chat App</div> </div> <ul class="messages"> </ul> <div class="input bottom_wrapper clearfix"> <div> Your username: <em><span id="username">loading...</span></em> </div> <br/> <div class="message_input_wrapper"> <input id="message-text-field" class="message_input" placeholder="Type your message here..." /> </div> <button id="send-button" class="send_message"> <div class="text">Send</div> </button> </div> </div>

Now that the user interface is set up, let us add the ‘who’s typing’ feature to the application.

How the ‘who’s typing’ feature will work

Before we proceed to the implementation, let me explain how the ‘who’s typing’ functionality will work.

When the user starts typing in the message text field, the page sends a request to the server. The server then broadcasts this to everyone as a Pusher event. The page would also subscribe to the user’s typing event from Pusher and show a ‘user is typing’ message when a broadcast is received.

Therefore we can split this process into two steps:

  1. Publishing user_typing Event.
  2. Subscribing to user_typing Event.

Now, open the public/js/app.js file for their implementations.

1. Publishing user_typing Event

First, we need to initialize Pusher and some other variables.

var pusher = new Pusher(PUSHER_KEY, {encrypted: true,});
var chatChannelName = 'anonymous_chat';
var userIsTypingEvent = 'user_typing';
var currentUsername = getCurrentUsername();

Next, we need to listen to the current user’s input events and publish their username.

var messageTextField = $('#message-text-field');
messageTextField.on('keyup', function(event) {
    $.post('/userTyping', {username: username});

This would post a ‘user is typing’ event for each input in the message text field. While this is good, it is not optimal because every input will make a call to the server.

A better way to do this is to throttle the rate at which we post events to the server. Throttling is a technique used to ensure a particular code is executed only once within a specified time interval.

So let’s update our code to ensure we only post typing events to the server once every 0.2 seconds.

var messageTextField = $('#message-text-field');
var canPublish = true;
var throttleTime = 200; //0.2 seconds

messageTextField.on('keyup', function(event) {
  if(canPublish) {
    $.post('/userTyping', {username: username});

    canPublish = false;
    setTimeout(function() {
      canPublish = true;
    }, throttleTime);

To explain the code, the canPublish boolean is set to false immediately after we post a ‘user is typing’ request to the server, preventing us from posting more requests. We then set a timeout function that sets the canPublish boolean to true after 0.2 seconds, thus allowing us to post another request to the server. This way, we throttle the requests made to the server.

Next, let’s see how we will subscribe to the user_typing event.

2. Subscribing to user_typing Event

We need to subscribe to our chat channel on Pusher and bind to the user_typing event like so:

var channel = pusher.subscribe(chatChannelName);
channel.bind(userIsTypingEvent, function(data) {
  if(data.username !== currentUsername) {
    $('#user-is-typing').html(data.username + 'is typing...');

So, if the username of the event is not the current users’ username, we show a ‘user is typing’ text on the web page.

The application now updates the web page with the username of who’s typing. But the ‘user is typing’ message needs to be cleared when the user stops typing or else the message stays forever (and we definitely don’t want that). An easy solution is to set a timer that clears the ‘user is typing’ message after some seconds of not receiving an event. From experience, a clear timer of 0.9 seconds has given the best results.

We can set the clear timer by doing the following:

var clearInterval = 900; //0.9 seconds
var clearTimerId;
channel.bind(userIsTypingEvent, function(data) {
  if(data.username !== currentUsername) {
    $('#user-is-typing').html(data.username + 'is typing...');

    //restart timeout timer
    clearTimerId = setTimeout(function () {
      //clear user is typing message
    }, clearInterval);

To explain the code, the userIsTypingEvent will clear the ‘user is typing’ message after 0.9 seconds of not receiving a broadcast.

Putting all the codes together we have:

var channel = pusher.subscribe(chatChannelName);
var clearInterval = 900; //0.9 seconds
var clearTimerId;
channel.bind(userIsTypingEvent, function(data) {
  if(data.username !== currentUsername) {
    $('#user-is-typing').html(data.username + 'is typing...');

    //restart timeout timer
    clearTimerId = setTimeout(function () {
      //clear user is typing message
    }, clearInterval);

And there you have it. The chat application now has the functionality to display who’s currently typing.


First, ensure you have updated your Pusher credentials in the server.js file. To run the application, execute the server.js file using the following command:

node server.js

The application should be running now. Visit the chat web page at http://localhost:3000. To try out the ‘who’s chatting’ feature, open two of the chat web pages beside each other. When you start typing in one, you should notice the other window shows that you are currently typing.


In this tutorial, we saw how to build a who’s typing feature using Pusher with Javascript. As you can see, it is trivial and easy to build such real-time features using Pusher. You can start on their forever free plan that includes 100 max connections, unlimited channels, 200k daily messages, and SSL protection.

Remember, if you get stuck, you can find the final version of this code on Github.